( Bryan will scribe notes here. Please feel free to jump in - just hit "Edit", log in, and make some blank space to type in. Say who you are, please.)
Overview and plan of the day
Concepts and methods
Who we are and why?
Here are introductory notes from the Ursinus 2006 iteration of this workshop:
- to learn more
- for staff, for faculty
- Topics: social computing (i.e., Facebook)
- students expose us to new technologies
- get more in touch with students
- writing, listening
- stay cutting-edge for unit
- new ways of learning for students
- new academic concentration (media art)
- classroom uses of social software
- new ways of collaboration
- social implications
- evening class needs to connect students and faculty, in useful and interesting ways
- social software for communication purposes
- time is always a problem
- IR, semantic
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